What Studios Expect From Entry-Level Artists Today

Animation

Gone are the days when talent was enough to enroll in creative studios. Now, with changing world needs, studios are expecting much more than plain talent from candidates. Technical skill, workflow awareness, and portfolio quality are becoming the norms. And most entry-level candidates lack at least one, and possibly all three.  And this isn’t because […]

What Should a Next-Gen Filmmaking Course Include in 2026?

If you’re still teaching filmmaking the way it was taught in 2016, congratulations; you’re officially preparing students for a museum exhibit. In 2026, you’re not just learning how to frame a shot. You’re learning how to collaborate with AI, direct virtual actors, build entire worlds from a prompt, and distribute content across platforms that didn’t […]

Studio Arts Training Programs for Entertainment Creatives

Filmmaking

Introduction Building a successful career in entertainment takes more than imagination. It requires discipline. It requires technical confidence. It also requires an understanding of how professional productions operate. Artists today must work across tools, platforms, and pipelines. They must adapt quickly to new technologies. This is where Studio Arts training programs provide real value. These […]

Milton Mariscal

With over 20 years of solid game development experience, Milton Mariscal has developed a keen sense of what it takes to create and develop video games. Throughout his career, Milton has developed games for platforms such as Play Station 1, Play Station 2, Play Station 3, X-Box, Wii, PSP, PC and many more.   He […]

Miles Thompson

Miles Thompson is a third generation native Californian with twenty-five years experience in Los Angeles’ thriving animation industry. For decades he has had a growing interest in vintage children’s illustration, but he also finds inspiration in old record cover graphics, comics, and fine art. Raised on the coast and lucky enough to spend much of […]

Mike Milo

Mike Milo is an Emmy award winning, 6 time nominated animator, director, writer, producer and designer. Mike has worked for most of animation’s major studios including Cartoon Network, Disney, Nickelodeon, Smosh, Titmouse, Renegade, Marvel, Mike Young Studios, Hallmark, Warner Bros, Universal, Sony, Film Roman and Hanna Barbera. In addition he has had 10 development deals […]

Jason Rose

Jason Rose is a working editor and producer that understands every aspect of creative editing, video/film production, color grading and workflow. His knowledge comes from both, “hands-on” experience, as well as, professional training.   He has worked on many projects both artistic and commercial and has worked as an editor in several different genres, including […]

David Igo

David Igo, founder of SatelliteSoda, is a full-time concept artist at Sideshow Collectibles. He pretty much gets paid to do whatever he wants and is completely spoiled. He happens to teach the best “Intro to Z-Brush” class wedged between the Pacific and Atlantic Ocean… You should get to know him and take his class, he […]

Damian Allen

Damian Allen is well known in the visual effects industry as a leading technique and technology consultant. He has worked as supervisor and compositor on multiple Hollywood features and broadcast projects. He lectures around the world on visual effects compositing theory and practical application, and is the author of three books on the subject, including […]

Christian Gossett

CHRISTIAN GOSSETT was one of the first designers hired by Lucasfilm Licensing to retro-design the Star Wars galaxy in 1993. Gossett was only 23 years old when his radical concept drawing of a ‘double-bladed lightsaber’ was presented to George Lucas. A fax copy of George’s approval memo hangs in a frame on the wall of […]