Lighting in Unreal

WEDNESDAYS 6:15 to 10:00PM

9/3/25 – 9/24/25

Lighting in Unreal is an essential part of getting the best visuals out of Unreal Engine.  

Unreal is revolutionizing the way we light and render 3D worlds – whether you’re crafting a cinematic environment or building the next hit game.  With powerful real-time tools like Lumen, Unreal makes it easier than ever to create immersive, emotionally resonant scenes that feel truly alive.

In this hands-on course, you’ll dive into the core principles of lighting in Unreal Engine and learn how to use light as a compelling storytelling tool. We’ll explore how lighting functions across both game and cinematic pipelines, with a special focus on enhancing mood, depth, and atmosphere. From indoor to outdoor environments, and natural to artificial light sources, you’ll learn to craft scenes that are not only technically sound, but visually captivating.

By the end of the class, you’ll have created a beautifully lit scene, ready to showcase in your portfolio.

Prerequisite: Working knowledge of Unreal Engine is highly recommended.  Be aware that Unreal Engine requires that you have a 2020 or newer Mac or PC with 8 GB of VRAM and at least 16 GB of RAM.  A large screen monitor (2 is best!) and the use of a full keyboard with a 3-button mouse is essential, especially for anyone using a laptop.

To sign up for this class, email registration@studioarts.com.

Click here for other funding information.

Gina Izerel
INSTRUCTOR

$750