Milton Mariscal

With over 20 years of solid game development experience, Milton Mariscal has developed a keen sense of what it takes to create and develop video games. Throughout his career, Milton has developed games for platforms such as Play Station 1, Play Station 2, Play Station 3, X-Box, Wii, PSP, PC and many more.   He […]

Miles Thompson

Miles Thompson is a third generation native Californian with twenty-five years experience in Los Angeles’ thriving animation industry. For decades he has had a growing interest in vintage children’s illustration, but he also finds inspiration in old record cover graphics, comics, and fine art. Raised on the coast and lucky enough to spend much of […]

Mike Milo

Mike Milo is an Emmy award winning, 6 time nominated animator, director, writer, producer and designer. Mike has worked for most of animation’s major studios including Cartoon Network, Disney, Nickelodeon, Smosh, Titmouse, Renegade, Marvel, Mike Young Studios, Hallmark, Warner Bros, Universal, Sony, Film Roman and Hanna Barbera. In addition he has had 10 development deals […]

Jason Rose

Jason Rose is a working editor and producer that understands every aspect of creative editing, video/film production, color grading and workflow. His knowledge comes from both, “hands-on” experience, as well as, professional training.   He has worked on many projects both artistic and commercial and has worked as an editor in several different genres, including […]

David Igo

David Igo, founder of SatelliteSoda, is a full-time concept artist at Sideshow Collectibles. He pretty much gets paid to do whatever he wants and is completely spoiled. He happens to teach the best “Intro to Z-Brush” class wedged between the Pacific and Atlantic Ocean… You should get to know him and take his class, he […]

Damian Allen

Damian Allen is well known in the visual effects industry as a leading technique and technology consultant. He has worked as supervisor and compositor on multiple Hollywood features and broadcast projects. He lectures around the world on visual effects compositing theory and practical application, and is the author of three books on the subject, including […]

Christian Gossett

CHRISTIAN GOSSETT was one of the first designers hired by Lucasfilm Licensing to retro-design the Star Wars galaxy in 1993. Gossett was only 23 years old when his radical concept drawing of a ‘double-bladed lightsaber’ was presented to George Lucas. A fax copy of George’s approval memo hangs in a frame on the wall of […]

Colette Freedman

An internationally produced playwright, novelist and screenwriter. With over 60 produced plays, Colette was voted “One of 50 to Watch” by The Dramatist’s Guild. Her play Sister Cities was the hit of the Edinburgh Fringe and earned five star reviews: It has been produced around the country and internationally 25 times, including Paris (Une Ville, […]

Brandon Thompson

Brandon Thompson began his journey into real-time production in the electronic music touring industry. After building projection mapped stages with Obscura Digital, stage and lighting design at countless festivals as well as custom touring solutions, interactivity took the spotlight.   Since adopting Unreal Engine for his unique designs, Brandon has been working with a diverse […]

Ben Bardens

I’m a Los Angeles based After Effects and Photoshop artist who works in the animation and post-production industry. I have worked in various job capacities, including Technical Director, Animator, Assistant Editor, and Ink & Paint Artist. I have worked in pre-production doing development, animatics and previz, and I have worked in post doing shot fixes, […]