MONDAYS 6:15 – 10:00pm
2/10/25 to 3/31/25
Take your Unreal Engine skills to the next level with this hands-on workshop designed for artists and animators ready to dive into cinematic storytelling. Taught by an experienced animator currently working at ILM, with a portfolio that includes animating creatures for blockbuster films and cutting-edge media, this class focuses on practical techniques used in professional production pipelines.
You’ll learn character animation and rigging, use of Mixamo to rig and blend animations for seamless character setup, how to manipulate Control Rigs for posing, animation layering and making adjustments. You will learn cinematic sequencing to build cinematic shots using Unreal’s Sequencer and how to animate cameras (tracking, rail, and shake effects.) You will also learn prop animation for props and scene integration.
This is not a beginner’s class – some experience with Unreal Engine is necessary. Students should be familiar with Unreal’s interface and basic functions like creating levels and importing assets. This workshop builds on those foundations, focusing on tools and techniques for cinematic animation.
Duration: 8 weeks (30 hours)
Prerequisite: Unreal Engine 101, Unreal Connectors or an equivalent, working knowledge of Unreal Engine. Unreal Engine requires that you have a 2020 or newer Mac or PC with 8 GB of VRAM and at least 16 GB of RAM. A large screen monitor (2 is best!) and the use of a full keyboard with a 3-button mouse is essential, especially for anyone using a laptop.
To sign up for this class, email registration@studioarts.com.