Virtual Art Department Workshop

Unreal Engine Level DesignPLEASE NOTE: THIS IS AN ONLINE WORKSHOP

From location scouting to set extensions and photoreal assets, the Virtual Art Department (VAD) is a key component of the Virtual Production pipeline.

This hands-on, one-day demonstrates the various uses of a game engine (using Epic Games' Unreal Engine) to step through the process of photoreal asset building for sets and props that is the key component of the creative decision making and review workflows in virtual blocking, virtual pre-lighting, and virtual location scouting.

And all of this happens in real-time!

Instructor: Cassidy Shipley, ADG

Prerequisite: None.

Click here to let us know about your interest for this class