ZBrush 250 - Character Development
This new intermediate class will cover more advanced techniques using ZBrush for visual development for feature film and television, making sure your character or creature is properly prepared for pipeline use.
In this ZBrush class we are going to go through using ZBrush as an illustration tool, as well as more of the program's tools and procedures.
We will cover many techniques for modeling in ZBrush, sculpting details, and painting on the model. Finally, we will composite the model into a scene realistically, while adding some final post production effects.
Prerequisite: ZBrush 101 or equivalent knowledge.
To sign up for this class, email firstname.lastname@example.org with the name of the class and your contact information.
(Note: classes include both lecture and instructed lab)
Weekly Class: A half hour of labtime before and after lecture.